I'm Filip, a 3D Prop Artist focused on Hard Surface modeling, from Zagreb, Croatia. Available for freelance, full-time and part-time work.
Profile @80.lv RFP: https://80.lv/talent/p/user-341d612f
Instagram: https://www.instagram.com/filipvfolio/
Assisted in the creation of 3D assets and textures for a game title
Collaborated with the art team to ensure consistency in style and quality
Contributed to the optimization of assets for real-time rendering
Designed environment elements rendered in Unreal Engine
Prepared and organized 3D assets for integration into Unreal Engine, ensuring proper naming conventions, file structures, and optimization techniques
Collaborated with the art team to create high-quality VFX for in-engine environments
Architectural visualizations, Unreal Engine element integration, applying PBR materials, working with Virtual Reality technology.
Worked on a game "SoD" as 3D Artist with a team named Dried out Studio