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New York Street (2024)

I was inspired by urban architecture of New York City so I created this realistic environment. Pivotal to my work are the two buildings you can see emphasis on across posted renders as I wanted to practice and improve with scene modularity. Developed in Unreal Engine 5.3.

While I did my best to develop everything in the scene solely by myself, some assets used include those found in the following:
- City Sample for Unreal Engine 5, Epic Games
- Quixel Megascans assets
- Modern City Downtown Megapack (Modern Modular Urban Buildings), Leartes Studios
- City Environment Megapack vol 02, Kyrylo Sibiriakov

You may look at the posted meain reference sheet to see what areas and subjects were my main focus of this artwork.

Technical breakdown: Base Color, Detail Lighting, Roughness

Technical breakdown: Base Color, Detail Lighting, Roughness

Modular piece breakdown: Building 1 (top) with frontal railing, stairs and Building 2 (bottom)

Modular piece breakdown: Building 1 (top) with frontal railing, stairs and Building 2 (bottom)

New York Street artwork main reference Sheet

New York Street artwork main reference Sheet

Scene progression (main focus on first building)